Organism of Colonization
Organisms of Colonization is a sound performance and installation that evokes an event of colonization. A social state apparatus by […]
Organisms of Colonization is a sound performance and installation that evokes an event of colonization. A social state apparatus by […]
Neurotic Narratives is a series of para-functional artefacts about three narratives from people with a lived experience of mental health. […]
«Why don’t you meet your friends?» is a short video game, about three friends and their journey around low-poly, drifting […]
Unwrap is a device that lets others see which app you are currently using on your phone. The use of […]
There are many navigation systems that help you get from A to B as quickly as possible. And then to […]
A Habitat of Recognition enacts an infrastructural imaginary where an ore of granule particles (silica and iron) is written and […]
‘Municipal Bees’ investigates the relation of man, nature and technology and tries to reintegrate nature into our everyday lives by […]
This thesis has started as a part of Quantified Velodrome project, as an exploration of how technology and design can […]
Infinite Identities is dealing with the reproduction and creation of digital identities in an artistic and experimental way. How do […]
The goal of this work is to show how a future of a human-machine symbiosis could look like and what […]
The project Timely Matter is inspired by theoretical and philosophical research into how our perception of time is affected by modern technology. A focal point of the research was the experience of time and the present moment.
“It matters what stories we tell to tell other stories with; it matters what descriptions describe descriptions; it matters what […]
Absence, as such, implies that there has previously been something there or could be there. It leaves the space for […]
The “Earworm Decimators” are artefacts conceived to eliminate sonic viruses, here referred to earworms. As a preliminary definition it can […]
What are sciences? What are myths? And how do both contribute in forming our understanding of the world? The work […]
Three Machines on transparency is a project that is imagined as an “exhibition by appointment” where the artist guides the […]
Specifically aimed for the violin, these visualizations are to be seen as a big picture of the musical gestures during […]
MEMESIS is an augmented kinetic sculpture that applies the principles of rigid origami to a screen that transforms to mimic […]
The Berry Blue is a story between Lucas Odahara and a man he met, and as objects in ceramics that […]
Departing from the question of how digital media is understanding touch and what actually people expect from touch in a […]