MAELSTROM
“MAELSTROM” is an installation that portrays the state of contemporary Cuban society, functioning as a visual and sonic metaphor […]
“MAELSTROM” is an installation that portrays the state of contemporary Cuban society, functioning as a visual and sonic metaphor […]
To Regulate the Noise investigates the relation between modes of interaction and technological media, as well as cognitive and technical […]
This work explores the origins of the human voice, connecting practical applications in biology and engineering to the aesthetic and […]
In an era defined by AI prompts, tweets, posts, and the compression of information, short artistic verbal instructions, also called […]
Music has been and continues to be one of the ways in which ideological and socio-political projects are narrated and […]
This project is a series of typographic experiments with OpenType and Variable Fonts technologies revolving around the prompt of human-only […]
“Turn off the Moon” is a temporary interactive installation that centers on one streetlamp near the entrance to Waller Park […]
_“The Requiem of Ulam”_ is a sound installation with a high performative component based on a system of controlled explosions […]
“Come on baby light my fire” is an installation that deconstructs internet interaction through a live video chatting platform, transforming […]
RAYARRAY is a kinetic light installation that reflects emergent collective agency by exploring generative choreographies. It is fully modular and […]
Leksi Mish · README Inspired by Brandon LaBelle’s _Sonic Agency_ (2018), I wanted to make a sound installation that explores […]
Automated Ritual no.1 is a dystopic, mechanical orchestra, sonifying modern stock market data of commodities. The archaic and raw instruments […]
THE INTERACTION: The Structure of this installation involves a podium, a screen and sound devices. The podium has two metal […]
Contents Abstract Project contents Timeline Starting point: research Writing process/manuscript Transformer website UX tests Table Ranking and map Travels Design […]
vague thoughts I like to sit and wait for something remarkable to happen. In Halberstadt they waited from September 2001 […]
An Investigation of the possibility to generate racist stereotypical Content in AI. I researched, analyzed different Ais, and summarized them […]
This work is based on the sound activation of the knots of the object Khipu (Inca counting system) which […]
Description We never know is an interactive artistic and research based project focused on biased media and distorted information supporting […]
What would it be like, when a device is telling the wearer what to do? The Crochet Protocol consists of […]
“You can’t see people on a map.” I once read this dialogue in a comic about a world power using […]