The Aerographer
The Aerographer maps the air to raise fragile grounds. In times of ubiquitous technological mediation and accelerated uncertainty, borders among […]
The Aerographer maps the air to raise fragile grounds. In times of ubiquitous technological mediation and accelerated uncertainty, borders among […]
What are the impacts of current technology in a post-natural environment? When we ask this question, we tend to think […]
Happy Days is exploring narrative in the form of an installation. It is staged without human actors or conventional (verbal) […]
This software simulator examines the idea of a modular LED ambient light object and provides the interface to explore the […]
Wasteland is a video installation which explores the idolization of celebrities created by a mass media society, based on the […]
If games nowadays feel like work, why not consider them as such? Modern Times is a movie by Charlie Chaplin […]
The Universal Camera Movement Motor is a universal kit to motorize and program camera movements of cranes, sliders and tripods. […]
‘Creatures In My Mind’ are a series of kinetic models that represent my struggle through creative process in an experimental […]
Specifically aimed for the violin, these visualizations are to be seen as a big picture of the musical gestures during […]
Working until 67 is not an option for followers of the “Financial Independence and Early Retirement” movement. This interactive web […]
The structure of EU Commission Framework Programmes as a fancy administrative apparatus The basis of this research is represented by […]
Small changes make a big difference. This is my hypothesis and I would like to show that it is possible […]
Everyone who has ever worked with Post-its will know that they are very helpful with organizing tasks. But what happens […]
The Fast Food Diary is an iPhone self-monitoring app, which focus’ rather on fun than on serious counting calories. This […]
Dream Explorer is a gateway to the ultimate virtual reality of dreams. Being able to monitor the biometrical data of […]
The main goal of this project was to explore the possibilities and positive outcomes of extending traditional board game with […]
Drum Challenge is an iPhone App for drummers, which provides an on-time feedback about the number of strokes the user […]
This work consists of a set of artefacts made for performative narration. By executing an action they are reexamined as […]
Sensopoda is a sensory-assisted focus system for filming with DSLR cameras. Instead of using the internal autofocus system of a […]
skin mediates a potential relationship and, perhaps, conflict between sustainable organic materials and digital form generation and fabrication. In its […]