Semesterprojekte


Debris

Debris is a 16-channel space-filling audio sculpture, algorithmically eroded and resurrected and physically tangible: When you try to leave the […]


Netzbrummen

Netzbrummen is a noise generating tool based on a simple automated act of connecting and disconnecting a 6.35 mm audio […]


Reflex

Reflex is a living synthesizer. At its core are swarms of Euglena, a single cell flagellate eukaryote that feeds by […]


SPACEDUEL3000

SPACEDUEL3000 is a reaction game for two players created during the school of funny machines hackathon. When one of the […]


Waves in a void

“Waves in a void” is an interactive sound installation about isolation and failing contact, against the countless growing number of […]


Ugly World

Style: Collage Vintage Animation By collecting a series of funny and weird source material related to the topic of this […]


Death Sequencer

The Death Sequencer consists of a rotating cylinder covered with flypaper and a circuit board holding a reflectance sensor array. […]


Augmented Ouija

In times of the omnipresent digital alter ego, more than a decendent’s empty shell is left behind in this world. […]


Seeing Water

description Triggered by a microcontroller, a solenoid valve produces a droplet out of the flow of a siphon that, after […]


Moon Sense

The Moon Sense is a personal, sensory extension through cybernetics in the form of earrings. With the help of sensors […]


DPBCSSB

Abstract Live performatic poetry reading, that takes Salvadorian author Roque Dalton’s “Love Poem” as a basis to explore narratives of […]


The Soul At Work

Abstract The Soul at Work is a site-specific installation that explores the condition of the worker in our never-off culture. […]


Hasan Kachal

Hasan Kachal, a symbolic lazy character from an Iranian Folk tale, who spends most of his time laying down in […]


Crysis

Crysis is a fiction film set in the near future. A future with an extremely high level of air pollution […]


Fool Me Once

Fool me once is a card game that challenges the player to make conscious choices during their personal navigation on […]